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Anticheat protection that actually works.
A lightweight, high-performance anticheat for game developers. Fully compatible with EasyAntiCheat, BattlEye, and any existing anticheat solution. Use it standalone or as an extra layer of protection. Better detection. Fraction of the price.
Enterprise-grade anticheat at indie-friendly pricing. No massive licensing fees, no revenue share, no vendor lock-in.
Novel detection techniques that go beyond what EasyAntiCheat or BattlEye offer. The most advanced detection methods are built exclusively for recurring service clients, custom-made for your game.
Detects time manipulation attempts in real-time. Smart classification distinguishes between real speedhacks and legitimate tools to avoid false positives.
Many cheats work by hooking internal game functions to execute unauthorized actions. We detect when game functions are being hooked or redirected by external tools.
Prevents reverse engineering of your game with multiple layers of debugger detection. Cheaters can't attach tools to analyze or modify your game at runtime.
Blocks unauthorized modules and DLLs from being loaded into the game process. Cheaters can't inject their tools while the anticheat is active.
Verifies all game files before launch. Detects modified executables, DLLs, game assets, and IL2CPP metadata. Tampered files block the game from starting.
Runs alongside EasyAntiCheat, BattlEye, or any other anticheat with zero conflicts. Use it as a standalone solution or as an additional protection layer on top of what you already have.
Automated installer that plugs into your game build in seconds. One-click for Unity via Asset Store. For other engines, contact us for the binary or a fully managed custom solution.
Real-time dashboard showing every detection: cheat tools found, file tampering attempts, game modifications, and other manipulations. Includes automated ban suggestions.
The full anticheat engine with all built-in and latest protections. Stops the majority of cheaters out of the box with no recurring fees. Does not include custom detections tailored to your game - for that, see the recurring service.
Everything in Standalone, plus continuous cheat analysis, detection updates, advanced protections, and much more. This is a recurring service because it requires active research on your game, constant updates to detect new cheats and exploits, and ongoing work to destroy the cheating community around your game.
Try the full service before committing. We offer a generous trial period so you can see the detections, the dashboard, and the protection quality on your actual game before paying anything.
We guarantee our protection works. Subscription pricing can be based on verified detections - with proof and zero false positives.
Both plans include a real-time dashboard showing all detections, session activity, and cheat reports for your game.
Protect your game in under 5 minutes. No code changes required.
Build your game as usual in Unity, Unreal, Godot, or any engine. No SDK integration needed.
Point the CLI tool at your build folder. It scans all files, generates integrity manifests, and copies the anticheat binaries automatically.
Players launch through HyperAC.Service which starts the game with full protection active. The anticheat is invisible during normal gameplay.